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[Closed] Light creation in 64bit vers 32bit
Mar 11, 2008 1:32 pm
Really odd problem with this little dumb down version of some standard light I use a lot.
The error is
“Unknown property:“mapsize” in $Free_point:Fpoint02@[0.000000,0.000000,96.000000]”
This does not happen in my 32bit pc viz but does happen in 64bit pc.
Setting are very very similar on both viz settings.
rollout GSG "Lights ver 3.10.08"
(
label lab3 "___S_T_A_N_D_A_R_D___L_I_G_H_T____"
spinner num1 "Brightness" type:#float range:[50,6000,2500]
spinner num2 "Height" type:#float range:[12,300,96]
spinner num3 "Shadow Maps Size" type:#integer range:[96,800,512]
label lab0 "_____L___E___D____L___I___G___H___T____"
spinner num4 "Brightness" type:#float range:[5,700,120]
spinner num5 "Height" type:#float range:[12,300,55]
spinner num6 "Length" typ:#float range:[3,39.3,18]
label lab1 "__________________________________________" button create "Standard Light"
label lab2 "__________________________________________" button create1 "LED"
on create pressed do
undo off
(
lit1 = num1.value
lit2 = num2.value
lit3 = num3.value
glite = Free_Point()
glite.shadowGeneratorByName = "Shadow Map"
glite.pos = [0,0,lit2]
glite.distribution = 3
glite.useGlobalShadowSettings = false
glite.mapsize = lit3
glite.intensity = lit1
glite.samplerange = 4
glite.mapbias = 0.1
glite.rgb = color 255 247.56 219.467
)
on create1 pressed do
undo off
(
lit4 = num4.value
lit5 = num5.value
lit6 = num6.value
glite2 = Free_Linear()
glite2.shadowGeneratorByName = "Shadow Map"
glite2.pos = [0,0,lit5]
glite2.distribution = 3
glite2.useGlobalShadowSettings = false
glite2.mapsize = 96
glite2.intensity = lit4
glite2.samplerange = 4
glite2.mapbias = 0.1
glite2.rgb = color 255 252.222 255
glite2.light_length = lit6
)
)
createDialog GSG width:225 height: 260 bgcolor:(color 60 0 25) fgcolor:(color 255 255 255)
2 Replies
Mar 11, 2008 1:32 pm
Nup, works fine for me (the light creation part anway)
Max 9, Windows XP x64
Mar 11, 2008 1:32 pm
check whether the light created at that point is using a Shadow Map type shadow at all. If it’s not, then that particular property (shadow map size) may simply not be available.