[Closed] Intersects does not work as I'm expected
From maxscript reference:
[left][b]intersects[/b] <node> <node>
[/left]
[left]Returns [b]true[/b] if the bounding boxes of the two specified nodes overlap, or [b]false[/b] if they do not overlap.
[/left]
But in some cases intersects does not work as i’m expected. Can someone explain me why?
All these objects
“HP_ChestBottom_bolt3”
“HP_ChestBottom_trim2”
“HP_ChestBottom_bolt2”
“HP_ChestBottom_bracket”
“HP_ChestBottom_bolt1”
“HP_ChestBottom_trim3”
does not return true when I use
intersects $HP_ChestBottom_bolt3 $HP_ChestBottom
Its returns false with every object listed above, Why?
Here the scene file: dropbox
$HP_ChestBottom_bolt3 and $HP_ChestBottom don’t intersect in your scene.
the function works correctly.
My mistake. I didnt upload the scene with proper places of the objects.
Here the new screenshot:
The same scene, The bbox of the [color=Indigo][color=SandyBrown]$HP_ChestBottom [/color][color=DarkSlateGray][color=SeaGreen]intersects with the bolt, but “intersects” return false again.
Here the scene with p roper places of the two objects: dropbox
[/color][/color][/color]
they don’t intersect! you see the intersection with selection brackets. it’s not the same size as bbox.