Notifications
Clear all

[Closed] Import .obj using a material library

I was wondering how I would go about importing a .obj model and having it use a material library file I have with it. This would be useful due to the mass amount of objects being imported.

A section of my current import script looks like this:
importFile (“Permutation[0].obj”) #noPrompt
$default.pos = [-11.2,0.3334651,-0.6332824]
$default.name = “wall_cap_right”

Rather than #noPrompt, is there a way I can make it not show the import prompt, but still import using the material library (“Permutations.mtl”)?

1 Reply

Hi,

3 ways!

  1. Do a ‘Manual’ import, check use material, reset scene, then, ‘import #noprompt’ will use the last settings.
  2. open MAXROOT\Plugcfg\obj2max.cfg, and edit the line: Materials=1
    1 means to use .mtl, 0,… guess
  3. use getINIsettings / setINIsettings to read/write to that file, before the impor stuff in your script