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[Closed] How to use Join_Bodies in maxscript?

I have a array of BodyObjects and want to join it. How to use 鈥楯oin_Bodies鈥??

Join_Bodies -> http://docs.autodesk.com/3DSMAX/14/ENU/MAXScript%20Help%202012//files/GUID-343BCE55-2E10-4133-BE53-E96E3E626B2-3030.htm

In MacroRecoder i see this:


select #($'foo', $'bar')
Join_Bodies RenderRadioRA:0 FaceApproxAngleRA:40 EdgeApproxAngleRA:0 FaceChordRA:0.5 EdgeChordRA:0 MaxEdgeRA:0 LowQualityRA:on MediumQualityRA:off HighQualityRA:off WeldAndSmoothRA:on SaveRenderMeshRA:off DisplayRadioVDS:1 ULinesVDS:0 VLinesVDS:0 IsoAngleDS:7 IsoChordHeightVDS:0 FaceApproxAngleVDS:15 EdgeApproxAngleVDS:0 FaceChordHeightVDS:0.1 EdgeChordHeightVDS:0 MaxEdgeLengthPctVDS:0 CleanMeshVDS:off SubDMeshVDS:off LowQualityVDS:on MediumQualityVDS:off HighQualityVDS:off DisplaySurfaceKnotsVDS:off SmoothingPassesVDS:0
$.TwoSidedMeshesOP = on

But if use a similar code from a maxscipt, the join operation doesn鈥檛 do his work鈥?/p>

1 Reply

Ah! Works with:

StartObjectCreation Join_Bodies