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[Closed] How to strip all usedMaps() in the scene
May 28, 2008 2:30 am
Hi Guys,
I try to write a script which will strip and clean all paths in the scene. Including texture, Xref, proxies, HDRI, etc. I can very easy collect all paths in the scene using:
maps_in_scene = usedMaps()
print maps_in_scene
"D:\WORK\08 03 20\reflection_city.jpg"
"D:\WORK\08 03 20\city.vrmesh"
"C:\scenes emp.max"
but is there a way to strip them at once without divide them per classes?
Thank you