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Jun 30, 2016 2:38 am
[QUOTE=denisT]
try(destroydialog test) catch()
rollout test "test" width:200
(
button change_bt "Change VRay Cameras" width:190 align:#left offset:[-8,0] \
tooltip:"Change VRay selected cameras settints
+ Ctrl - All"
[B] fn findVrayPhysicalCameras selected:off =
(
nodes = if selected then selection else cameras
for node in nodes where iskindof node VrayPhysicalCamera collect node
)
[/B] local preset1 =
#(
#(#f_number, 8),
#(#shutter_speed, 60),
#(#ISO, 100),
#(#vignetting, off),
#(#whiteBalance_preset, 1),
#(#whiteBalance_preset, 4)
)
on change_bt pressed do undo "Change Vray Physical Cameras" on
(
all_cameras = keyboard.controlpressed
cams = findVrayPhysicalCameras selected:(not all_cameras)
if cams.count > 0 do
(
for p in preset1 do setproperty cams p[1] p[2]
)
)
)
createdialog test
code was changed to make it works
Jun 30, 2016 2:38 am
k4noe:
Hi, thank you for your help, i get this error after insert your code:
Syntax error: at else, expected "do" or "collect"
-- In line: else j
Jun 30, 2016 2:38 am
Hi denisT,
This work and no error message even i didn’t select anything or camera in the scene, why does it work this time? i did change
fn findVrayPhysicalCameras selected:on =
to
fn findVrayPhysicalCameras selected:off =
before, but it didn’t work :drool:
If i want disable the control click, can i change the code like this:
try(destroydialog test) catch()
rollout test "test" width:200
(
button change_bt "Change VRay Cameras" width:190 align:#left offset:[-8,0] \
tooltip:"Change VRay selected cameras settints
+ Ctrl - All"
fn findVrayPhysicalCameras selected:off =
(
nodes = if selected then selection else cameras
for node in nodes where iskindof node VrayPhysicalCamera collect node
)
local preset1 =
#(
#(#f_number, 8),
#(#shutter_speed, 60),
#(#ISO, 100),
#(#vignetting, off),
#(#whiteBalance_preset, 1)
)
on change_bt pressed do undo "Change Vray Physical Cameras" on
(
cams = findVrayPhysicalCameras selected:on
if cams.count > 0 do
(
for p in preset1 do setproperty cams p[1] p[2]
)
)
)
createdialog test
sorry for so many question.
Jun 30, 2016 2:38 am
i don’t know what VrayPhysicalCamera is.
it looks like not a camera class…
well if you change:
fn findVrayPhysicalCameras selected:off =
(
nodes = if selected then selection else [B]objects[/B]
for node in nodes where iskindof node VrayPhysicalCamera collect node
)
it has to work for all objects
if you want to search only in selected nodes you can do it as
fn findSelectedVrayPhysicalCameras =
(
for node in selection where iskindof node VrayPhysicalCamera collect node
)
Jun 30, 2016 2:38 am
Fn findvrayphysicalcameras selected:off =(
Cams=#()
If selected then (for i in selection where iskindof vrayphysicalcamera [B]do[/B] appendifunique cams i)
else (join cams (getclassinstances VrayPhysicalCamera))
Cams)
Sorry bro could you test it again using the code above, am vacation and dont have max on my hand so i cant try it out. Thanks
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