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[Closed] How to generate mesh from vertices?

Why don’t you use free and light MeshLab for that?
I remeber using screened poisson surface reconstruction filter for point clouds from photogrammetry, but there are others, simpler and faster (not that it would matter on such simple cloud)

Pointcloud Object shipped in Max 2015 wasn’t for meshing, just for rendering.

Thanks domos, but it needs to automated in Maxscript…

Thank you Polytools3D, I’ll have to divert to another starting point then…

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