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[Closed] How to access cloth modifier Collision Properties?

 S-S

I have made i small script which creates standard cloth setup, which can be used as time saver when starting cloth rigging.

I have managed to set object to type cloth and another object as collision:

theMod.clothOps.setObjectType theObject 1 true

But it seems like i haven’t found out a way to access Collision Object\Collision properties, located in Object properties window of cloth. I would like to be able to change depth and offset settings, but i can’t find anything in clothOps chapters… Maybe it’s not possible to access these parameters?

2 Replies

themod.setObjectProperty $Plane01 “depth” 10.5

For max9, It’s in the maxscript reference.

 S-S

thanks Frankyboy! I’ll try try that!