[Closed] Help Needed – Visual MaxScript – Rotate an object using slider control?
It’s been a really long time since I have been here or even played with Max for that matter. I am just now getting into Max 2010 and I’m trying to relearn some of the techniques by build simple objects.
I found a tutorial on another site on how to create a Lego Star Wars snowspeeder. After completing it, I noticed that I wasn’t happy with it. So using some old techniques and some new ones that I’m just now learning, I have started to create accurate lego blocks. I found the Lego Star Wars Snowspeeder Instructions online and have started to model the parts for it. One of the objects you make is a Radio type tower that has two pivot areas, one that spins 360 long the X axis and then the part that holds the dish that rotates on the y axis.
Here is what I need. Is there an easy way to create a slider that will rotate an object along it’s y axis? I only want it to rotate 90 degrees. I have figured out how to create the float control and activate it (or start it up). However, I’m not that knowledgeable about maxscript. Let’s say my object name that I want to rotate is called RockingPlate.
Sorry for the long post…
So can anyone help me?
Hi,
This would easily be done using manipulatirs and wire paramters. No need for scripting!
J.