[Closed] GoogleEarth texture capture
Hi!
I’m traveling to australia for 1 month but after that I want to write a MaxScript that automatically creates satellite maps from coordinates via google earth to use them as a texture.
Can anyone give me hints on how to send data to an php file on the net and how to catch the answer (imagefiles) from this php script?
I think the stitching is not the problem, I got that with another script that I wrote once.
Thanks!
so, hallo again, I’m back from australia!
does noone has an answer for this problem?
mhhhhhh…
maybe the question was not clear enough:
I have a php script that returns the link to an imagefile after generating this path from given coordinates (via query).
but how is it possible to communicate with this php via maxscript? and can 3ds max use links to imagefiles to get the image data?
big thanks for all people out there.
Hi,
Via MAXScript it’s possible to access a database using an ActiveX (for ADO databases only it seems) or .NET Framework(if you’re using Max 9).
Otherwise, you can use ShellLaunch to run a php file that write the result to a file and get this value in MAXScript.
You can use the dragandrop interface method dowloadurltodisk to fetch the image.
First get the URL from your PHP then download it …
I recently stumbled upon this feature. I overlooked it a long time.
Georg