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[Closed] Get vertex normal from Editable Poly

Well it has not happened often but it’s kind of hard not to post in threads you do since you spam every other thread in the maxforum about your tools. I guess you are upset about yesterday when I posted that PolyBoost too will have a tool that Orionflame will have, and that the PolyBoost tool eliminates the need for cleanup afterwards. I guess you think that made you look bad. Well tough luck, I even gave you a hint on how you could solve the problem, something wich I really didn’t need to do.

Btw where is DentonvanZan or any of the other aliases you’ve used to bash PolyBoost and praise yourself and your tools? Would you like to answer this question?

Getting ready for thread closure…

Knock it off guys.

Seriously guys, you two need to sort out your issue with each other. This has been going on between you for how long now? You’re both great coders, and this sort of fighting is pointless.

I only came in here becasue I got the shock of my life seeing Leigh in a maxscript thread! I thought she’d converted to programming!:surprised

I guess I find it hard to treat Light nicely after what he has done in the past but I’m going to try not to bother from now on.:shrug:

CML

2 Replies
(@erilaz)
Joined: 11 months ago

Posts: 0

Go do the new maxscript challenge to get your mind off it!

(@light)
Joined: 11 months ago

Posts: 0

Glad you have admitted and given up the “teaching” story.

Light

 xcx

Sorry guys
Didn’t mean to start any problems.

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