Notifications
Clear all
[Closed] Garbage collection alert pops up for no apparent reason
Mar 12, 2022 7:33 pm
Hello. I am getting a garbage collection alert everytime I run this baking code on my app.
No idea why. Please4 advise. Thank you in advance.
< on Bake changed state do
(
if state == on then Bake.text = “On”;
if state == off then Bake.text = “Off”
)
on Mover pressed do (
local skipfr = Capture.Nth.value;
local sel = Capture.contrls.selection
if Capture.Bake.state == on then (
local CtrlItems = Capture.contrls.items;
local mocapdumA = Capture.mocapdum.items;
local skipfr = Capture.Nth.value
dumpts = #();
local ctrlobj = getnodebyname Capture.contrls.items[Capture.contrls.selection];
for t = Capture.FromFrame.value to Capture.ToFrame.value by skipfr do (
append dumpts ctrlobj.transform
slidertime = slidertime + skipfr;
)
slidertime = Capture.FromFrame.value;
try( local MarkerDumTMN = "RV_Transform_"+Capture.mocapdum.items[sel];
local RVMarkerDUm = "RV_Transform_" + Capture.mocapdum.items[sel];
DisconnectMoCap Capture.contrls.items[sel] MarkerDumTMN)catch();
set animate on ;
for t = 1 to dumpts.count do
(
slidertime = slidertime + skipfr;
ctrlobj.transform = dumpts[t];
);
set animate off
slidertime = Capture.FromFrame.value;
Capture.Bake.state = off
Capture.Bake.text = "Off"
LinkQ.state = off
) else (slidertime = slidertime + skipfr);
) >