Notifications
Clear all

[Closed] FFD Rotate?

Hi I’m trying to make a script that will
-create an FFD_2x2x2 or Edit poly modifier
-Then rotate only this modifier at a 90 degree angle
so that at a later time the above modifier could be turned off, and the object would revert back to its original position.
I’ve tried everything I can think of. But only end up rotating the base object not the modifier. Any help that would lead me in the right direction would be greatly appreciated.

Thanks

2 Replies

why use a ffd if all you wannd do is rotate it 90 degrees – i would use an xform for this ->

addmodifier $ (xform ())
blah = $.modifiers[#Xform].gizmo
blah.rotation = (eulerangles 90 0 0) as quat

mark tsang

Thanks alot, that worked like a charm. Didn’t even know about the xform modifier.