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[Closed] Execution time of getVertexEdge

I’m making some selection tools… And for the edge and the face, it works perfectly.

However, I notice that for the vertex, there is no polyOp.getVertEdges or getVertFaces… Instead there is getEdgesUsingVert and node.getVertexEdge…

But I noticed that node.getVertexEdge is extremly slow for some reason.
So I’m using getEdgesUsingVert, which appear for now to work fine.

Anybody know why there is no polyOp.getVertEdges?
And why node.getVertexEdge is so amazingly slow?