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[Closed] Environment Map issue
Oct 10, 2012 4:44 pm
Hello everyone,
I’m not sure if this is a bug in 3dsMax 2011 64bit or I am doing something wrong but I can’t get the render method to save the rendered image with an environment map. The “useEnvironmentMap” global is set to true and the VFB does show my render with the proper background but the saved image has a white background. Anyone experienced this?
2 Replies
Oct 10, 2012 4:44 pm
Really need more information. What format are you rendering to? Are you saving with Alpha enabled? Please provide all the details about how you are trying to render. Even better post your code so others can look at it.
-Eric
Oct 10, 2012 4:44 pm
I should’ve thought of this, I was saving to .png with alpha enabled. Issue solved; Thank you!