[Closed] EditPoly set vertex absolute position with MaxScript
I figured this would be a simple thing, but I can’t figure it out.
Is there a way to set the absolute position of a vertex, not an offset, using MaxScript?
If I am in EditPoly, I can select a vertex and with the Move Transform window I can type in the absolute position of the vertex.
When I use the macro recorder it adds $.modifiers[#Edit_Poly].MoveSelection xxxx
The xxxx is a bunch of offset and axis data which doesn’t work how I want when evaluated/executed.
It seems MoveSelection only does offsets because you can have multiple verts selected.
I want to do something like this and have it move vertex 1329 to absolute xyz position.
$.modifiers[#Edit_Poly].setpointpos 1329 [x,y,z]
(I know setpointpos doesn’t exist, its just an example of what I’m looking for)
This works for getting the xyz
getpointpos $ 1329 –Returns absolute world position of vertex 1329
Thanks Miauu
This only works on an Editable Poly on the bottom of the mod stack.
Is there a way to do it in the EditPoly modifier?
I tried this but I get an error… (I am testing on vertex 1)
$.modifiers[#Edit_Poly].setvert 1 [-0.0641856,-0.192567,42.2981]
Unable to convert: 1 to type: BitArray
EditPolyMod.SetVert $.Edit_Poly #{1} [0,0,0] node:$
$.modifiers[#Edit_Poly].Commit()
Thanks, that works
I just figured this out too, which works when inside subobjectLevel = 1 of EditPoly.
$.modifiers[#Edit_Poly].Select #Vertex #{1}
selectedVert = $.modifiers[#Edit_Poly].getSelection #Vertex –BitArry
$.modifiers[#Edit_Poly].setvert selectedVert [-0.0641856,-0.192567,42.2981]