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[Closed] Doubt about "ReadLongLong" in BinStream

This is from the MaxScript Help file:


BinStream for Binary Reading and Writing[left]<Integer64>[b][b]ReadLongLong[/b][/b] <BinStream>  [[b][b]#signed[/b][/b] | [b][b]#unsigned[/b][/b]]
[/left]
 [left]Read an  eight byte value and return as an Integer64. Available in  [b][b]3ds  Max 2008 and higher[/b][/b]. Previously available in  the [b][color=red][b][[/b][/color][/b][[b][b]AVG[/b][/b]]( http://forums.cgsociety.org/javascript:BSSCPopup ('Avguard_DLX_Extension.htm');)[b][color=red][b]] [/b][/color][/b]Avguard  Extensions.
[/left]


Does this mean that this will only work in 64bit OS or 64bit Max??

Maybe it’s a stupid question but i’m not sure, even when i see “integer64” because in the maxscript help does not specify anything.

Chers and thanks.

2 Replies

These values are available in both versions of Max.
If they were not, there would have been a large warning, but you are right, it would have been a good idea to add a note that Integer64 does not depend on OS and Max build.

In general there is no difference between 32 and 64 bit Max except for the memory they can address. They can run the same scripts and open/save the same files.

Thanks for clarifying that bobo.

Cheers.