[Closed] Display verts as map color c++
you can turn ticks on by node->VertTicks(TRUE); and I see there is a SetVertexColorType() and SetCVertMode()
Anyone know if you can display your verts in the color of the bitmap applied?
This is not to be confused with vertex painting. I’m taking an object and I redraw the object with just verts and no faces. Sort of looks like a point cloud but all my objects have blue verts. I would like to change the color from blue to their material color or even their wire color.
from some of the samples it looks like they are using the display() to draw their own verts and not change the way the display ticks works. Could this be right?
Also on the other side of things. My Display() in simpleObject2 does never get called. Do I need to change in PrepareDisplay()?
slowly the onion peels some layers back! Display() in simpleObject2 is not use any longer.