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[Closed] Detach face array
Dec 15, 2004 2:04 pm
Hi,
I need to detach face array to new mesh i’m trying to use:
meshop.detachFaces obj faces_array delete:FALSE asMesh:TRUE
but after this line i’m getting a Trimesh and i don’t have any paramter in it
so how can i get a new mesh with the same faces as in the face_array?
Thanks
2 Replies
Dec 15, 2004 2:04 pm
Hi,
I used this code insted and it works great:
polyop.detachFaces obj faces_array delete:FALSE asNode:TRUE name:“new_mesh_name”
Thanks.