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[Closed] Delegate question in scripted material plugin
Oct 25, 2007 9:12 pm
Hey everyone,
I am trying to modify a scripted material plugin. It is an extension of the standard material. It has a slot for normal maps but when it delegates it uses
“delegate.bumpMap = given_map”
This of course makes the material render incorrectly because it renderes a normal map as a bump, is it possible to make the map automatically use a normal bump map?
Thanks,
2 Replies
Oct 25, 2007 9:12 pm
replace
delegate.bumpMap = given_map
with
delegate.bumpMap = normal_bump normal_map:given_map