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[Closed] Deflector object using MAXScript ???

I have seen that there was already someone who made a thread like this but it was ocked with no answer so i am putting it here again.

I know the help sais :
[left]There is no way to set the Deflector object using MAXScript.
[/left]

But has anyone found a workaround to Set the deflector object on a Udeflector in Maxscript ?
It would be a great help

greets.

1 Reply

Hi.

You can try my C++ extensions. It contains two functions, one to get the UDeflector collision node and another to set it.

<collision_node> getUDeflectorNode <deflector_node>
<bool> setUDeflectorNode <collision_node>

You can download the extensions from here.

Hope that help.

PD: there s lot more extensions in the package but unfortunely I did’nt document it. I hope to fix this soon!.