[Closed] Custom "noise" controller
Hello everybody,
I would like to do a script controller that do the following :
Random change of value – stay still for a random time – change value again, during another ramdom time(not in 1frame) – stay still again, etc…
Here’s a graph :
Does any one have a clue about the math there for a script controller ? Or at least a direction to point me to ?
I can do the “interface” part quite easily (I want to apply it via another script to a list controller on a very large number of object – each of them having different random values)
But I’m quite lost on what would a formula looks like.
I would rather avoid creating random keys on a keyable controller, as I’m afraid this would be 1- too complex for my capacities 2- quite hard to manage on large number of objects.
thanks for your help !
Jerome
PS : If something like that already exist, I would be very happy to know about it !
forget it, I dropped the script controller idea, and went for scripted creation of keys.