Notifications
Clear all

[Closed] Create face from parallel lines

Hi guys,

was wondering if there was a way to create a face between 2 parallel lines (i actually need to make 4 sides with open ends but i think i can work it out if i can get the face from the 2 lines)

anyway i have alot of faces to create from a bunch of lines, and dont really want to do it manually, and im not sure how to go about creating a script to help me with this. I was converting the lines to epoly and then creating a face from the points, however they points were in a different order each time i tried, so made it pointless)

any help would be greatly appreciated

Cheers

2 Replies
 rdg

hiphopclown,

just some thoughts:

instead of converting to editbable poly you could copy/transfer the vertices to a temporary mesh.

before attaching/converting the splines use the make first option to reorganise the splines.

but anyway thanks for the input!
I have a maybe similiar task right now – my splines aren’t parallel – reading your post(s) showed me a new way of thinking about this.

Georg

I don’t know if this will help but a cross section modifier might help.

If your two parallel lines are in the same shape, it will draw another shape from spline 1 vertex 1 to spline 2 vertex 1, then another shape from spline 1 vertex 2 to spline 2 vertex 2 and so on and so forth.
You can then either use a surface modifier or an extrude modifier depending on what you want.
Maybe you could post an image or a sample file.

Cheers,

J