[Closed] Create face from parallel lines
Hi guys,
was wondering if there was a way to create a face between 2 parallel lines (i actually need to make 4 sides with open ends but i think i can work it out if i can get the face from the 2 lines)
anyway i have alot of faces to create from a bunch of lines, and dont really want to do it manually, and im not sure how to go about creating a script to help me with this. I was converting the lines to epoly and then creating a face from the points, however they points were in a different order each time i tried, so made it pointless)
any help would be greatly appreciated
Cheers
hiphopclown,
just some thoughts:
instead of converting to editbable poly you could copy/transfer the vertices to a temporary mesh.
before attaching/converting the splines use the make first option to reorganise the splines.
but anyway thanks for the input!
I have a maybe similiar task right now – my splines aren’t parallel – reading your post(s) showed me a new way of thinking about this.
Georg
I don’t know if this will help but a cross section modifier might help.
If your two parallel lines are in the same shape, it will draw another shape from spline 1 vertex 1 to spline 2 vertex 1, then another shape from spline 1 vertex 2 to spline 2 vertex 2 and so on and so forth.
You can then either use a surface modifier or an extrude modifier depending on what you want.
Maybe you could post an image or a sample file.
Cheers,
J