Notifications
Clear all
[Closed] Create Bones Between Multiple (Linked) Point Helpers
Apr 26, 2012 5:42 pm
How can we create bones between multiple point helpers.
I’m trying to create a bone system from linked editable mesh objects.
So far I’ve managed to create point helpers at the begining and end of the editable mesh objects, while maintaining the hierarchy. Now I just need a way to create bones using the created point helpers.
Script used to create the point helpers:
fn createBones root parent =
(
points = point()
points.name = root.name + "_PointHelper"
points.transform = root.transform
points.parent = parent
points.wirecolor = red
hide root
for allchilds in root.children do (createBones allchilds points)
)
createBones $ undefined
1 Reply
Apr 26, 2012 5:42 pm
Nevermind guess I’m going about it the wrong way, it doesnt have points for end of meshes that are at the end of the hierarchy.
Anyone have any other ideas to accomplish making a bonesystem from a hierarchy of mesh objects?