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[Closed] Copy Controllers Between Max Scenes?
Mar 04, 2011 10:52 pm
Hey guys. I have two character rigs in separate Max scenes set-up using list controllers. I would like to copy a controller added on one rig and paste it on to an “Available” track on the other rig in a different scene, maintaining any keys. Something like this:
[b]-- Source --[/b]
Rotation: Rotation List
- Frozen Rotation
- Zero Euler XYZ (may have animation data)
- Zero Euler XYZ (may have animation data) [b]<-- I want to copy this from one scene...[/b]
- Available
[b]-- Target-- [/b]
Rotation: Rotation List
- Frozen Rotation
- Zero Euler XYZ (may have animation data)
- Available [b] <-- ...and paste it here in another.[/b]
Any suggestions on the best approach? Max 2010 64
Thanks as always!
Dave
2 Replies
Mar 04, 2011 10:52 pm
the only way that I know is to merge (or xref with controllers) source object to the target scene, copy controller, and delete the source…
Mar 04, 2011 10:52 pm
… unless you are fine to loose the actual controller but keep the animation data, in which case you could try your luck with the load/save animation tools?
– MartinB