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[Closed] Controlling two checkboxes against each other
Jan 17, 2023 12:44 am
I need two checkboxes where only one can be enabled and checked. I found a way to do it with if statements but would there be a different (correct!?) way to do it?
try destroyDialog gui catch()
rollout gui "checkboxes" (
checkbox ckbx0 "checkbox 0" checked:true align:#left orient:#vertical across:2
checkbox ckbx1 "checkbox 1" align:#left enabled:false
on ckbx0 changed state do (
if ckbx0.checked == true then (
ckbx1.enabled = false
) else (
ckbx1.enabled = true
)
)
on ckbx1 changed state do (
if ckbx1.checked == true then (
ckbx0.enabled = false
) else (
ckbx0.enabled = true
)
)
)
createDialog gui 200 25
thanks for any help on this.
2 Replies
Jan 17, 2023 12:44 am
try destroyDialog gui catch()
rollout gui "checkboxes" (
checkbox ckbx0 "checkbox 0" checked:true align:#left orient:#vertical across:2
checkbox ckbx1 "checkbox 1" align:#left enabled:false
on ckbx0 changed state do (
ckbx1.enabled = not state
)
on ckbx1 changed state do (
ckbx0.enabled = not state
)
)
createDialog gui 200 25
Jan 17, 2023 12:44 am
Thanks miauu,
I was close to this at one point but didn’t know about being able to place a not before state.
much cleaner