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[Closed] Can't bridge in SubObjectLevel 0, seriously?
Nov 21, 2015 7:48 pm
I keep running into problems with MaxScript that just blows my mind, is it not possible to do something as trivial as performing i bridge between two faces without going into subobjectlevel 4? I’ve gone through the maxscript reference and googled for hours without any luck.
I keep thinking that this can’t be right as it’s so trivial, having to select and go into the correct subobjectlevel for each and every object takes ages. Is there really no way to do this in subobjectlevel 0?
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This works even if the object is not selected:
(
a = $Teapot01
faceToBridge = #(82, 118)
polyOp.setFaceSelection a faceToBridge
a.bridgeSegments = 1
a.bridge selLevel: #Face
)
Standard teapot converted to an editable poly.
Nov 21, 2015 7:48 pm
miauu, you are a genius! Thank you so much, I should have come over here hours ago, I’ve been pulling my hair out on this one! Thanks again man! :keenly: