[Closed] Camera orthographic FOV
Hello
I have got question. I am trying to export Camera from blender to 3ds max.
Collada isn’t working as it should do(In my opinion).
When I am exporting perspective camera there is no problem
I have problem when I am trying to export orthographic camera
In Blender (when we are using orthographic camera) everything depends on ortho_scale.
In Max there is no such value.
Everything depends on FOV value all the time.
I was trying to compare that value.
Blender ortho_scale=2.667 looks similar to Max Fov 0.995
It doesn’t look ideal. Furthermore it is not linear function probably.
Maybe someone tried to do something similar? From another soft?
I found the answer
http://forums.cgsociety.org/showthread.php?t=725538
http://blenderartists.org/forum/showthread.php?142989-Calculating-amount-an-ortho-cam-can-see