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[Closed] Call a function when an object is moved?

Yeah, seems fine here… No idea.

MaxScript does – although limited… try putting the call to your function in a try/catch statement;

try ( theFunction(); catch ( print "Eek!" )

As it is a full-on crash bug, the above may not do much…but might be worth a try. Even if it does work, though, you’d still be stuck with your function effectively not getting executed… defeats the purpose a bit

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