[Closed] Call Align tool through max script
Hey everyone,
I am trying to allign a biped object to a null over a period of time, the problem i am running in to is that the axis between the two objects are not the same, so when i try to bake it the rotations are all off…
Basically i am extracting the rotation from the null and applying it to the biped object with
biped.setTransform #rotation
when i use the align tool i get the desired effect, but i cant seem to figure out how to call it through script.
I found “max align” which just activates it but i cant pass a selection to it after that…
Does anyone have any ideas??
The align tool is an unexposed function from an ancient version of max. There isn`t a maxscript call to activate it.
As far as actually solving your problem, Im afraid I
m of less use. The biped`s internal rotation scheme is both confusing and irritating. If you figure this out it would be a useful thing too know.