My apologies for the delay in the new challenge: I’ve had some crazy work hours recently. I hope to have something coherent prepared on the weekend, barring any unforseen circumstances.
The new challenge is up. Apologies for the delay. I look forward to seeing what people come up with!
Hi
I have an idea for a challenge…ok tools like this already exist but I think it would still be a cool challenge.
At a place I previously worked at I used a great script for Maya that created a light dome base on an image. I was wondering if it would be possible to do something like this with maxscript. Some cool features it might also include…
-HDRI support
-Adaptive light placement
-Adaptive shadow map Size and Sample Range…?
Try this out: http://www.scriptspot.com/3ds-max/hdrdomelight
I think it may be exactly what you’re looking for.
Thanks erilaz. Its close but not quite.
How about scripting something like they talk about in this paper.
You may want to look at lightgen for HDRShop and the Maxscript converter, or LightMapGen. There are other various tools to handle stuff like this.
-Eric
i’ve got a suggestion for a new challenge. have you seen the ‘worn edges’ plugin for cinema4d?
the user paints a spline, the spline is projected on an edge of a selected object and ‘cuts out’ geometry out of it. have a look at the site for a better explanation
Ever since I’ve read about this plugin I was hoping, that someone would be able to re-create this for max…
that seems, like a pretty cool challenge! could be done simply or in a complicated way.
J.