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[Closed] Break cluster of polygons in UVW Unwrap
Mar 28, 2019 3:27 pm
I’ve seen a couple of threads on this topic but none that helped me find my answer.
- I have an object,
- I apply a UVW Unwrap modifier
- I select a cluster of polygons inside the UVW Unwrap editor window
- Press break. (this wont do anything, since I selected multiple polygons and it only works on single selection)
So I tried to write a script for this.
Found the following code:
for o in selection do
(
o.modifiers[#unwrap_uvw].unwrap.breakSelected()
)
)
However this only works in vertexselection mode. How can I get this to work in Polygon mode so that the entire selection is split up in separate polygons?
2 Replies
1 Reply
so convert face selection to vertices and apply…
breakselected works in the Edge Mode as well. I prefer to break in the edge mode:
(
unwrap = $.unwrap_uvw
unwrap.faceToEdgeSelect()
unwrap.setTVSubObjectMode 2
unwrap.breakSelected()
unwrap.setTVSubObjectMode 3
)