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[Closed] Blending Between Two Expressions

What’s a good way to get a nice smooth ‘s’ Blend between two expression controllers.

For > 0 I want one. For < 0 I need to control another but I don’t want a sharp if/then transition. I want a 0 sum game so to speak on the blend.

I’m thinking Sqrt is somehow involved but not exactly sure.

4 Replies
 PEN

If these expressions are in script controllers then have two script controllers in a list and blend the weights of the list controllers.

Two seperate objects dummies have an expression on them being driven by a third dummy.

So as the first dummy approaches its limit I want to fade into the second dummy.

I think a good example would be a finger. One curl controller but as the first joint begins to approach its limit the second joint begins to curl.

you can use reaction controller and save yourself a big mathematical mess

I have use the technique Paul has mentioned, and it gives you a lot of control. You can even add in loads of extra stuff like noise controllers over the top, if you need to add natural variation. I have found it to be very powerful…

Good luck!

Rich