Notifications
Clear all
[Closed] BIG material convert problem
Page 2 / 2
Prev
Jul 03, 2006 9:50 am
So I’m trying to implement something similar, but there seems to be something strange about this.
My scene consists of a couple of objects, each with a different VRay material.
So I call the function for every item in sceneMaterials:
for m = 1 to sceneMaterials.count do
vRayMtlToStandard &sceneMaterials[m]
It runs ok, but then the weirdness starts.
The scene material list (in the material editor) shows only vray materials, but
for i in sceneMaterials do print (classof i)
returns a list of StandardMaterials.
And then, after a short while, everything seems to revert back to the VRay materials again.
Huh?
Are you guys sure that & works as it should?
edit: sceneMaterials is of course read-only… :banghead:
Page 2 / 2
Prev