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[Closed] Apply Modifier to Multiple Objects
Oct 15, 2014 5:46 am
Hey guys,
I need to apply a Quadify Mesh modifier to 2000 objects in my scene but, since it’s default Quad Size parameter is set to 4, it crashes my scene. I need to apply it with the Quad Size set to 100, straight ahead.
I’m not good on MaxScript but i could realize how to apply the modifier. Even though now I have no idea on how to apply the modifier with the Quad Size set to 100.
That’s what i came up with:
myQuad = Quadify_Mesh()
modpanel.addmodtoselection myQuad
Can anyone help me with this? Thx
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