Notifications
Clear all

[Closed] Animating text_spline Text

Hey all, I just ran into an interesting problem: I want to get the text_spline to animate it’s text. I cannot seem to find a way to do that since the actual text input dialog for the text spline has no animatable properties or controls… Neither does it seem that I can assign any controllers to it, since it’s an editbox…Is there a way to do this with MaxScript, or is this already an SDK task? Any help is appreciated:) Cheers!

4 Replies

You can animate it with maxscript, but the problem is the script will NOT work during the render. There are ways to work around that… try this:
http://forums.cgsociety.org/showthread.php?f=98&t=67850

Check this out to see if it is what you need.

http://www.cuneytozdas.com/software/3dsmax/#CounterText

It uses sort of a C style syntax to format the output value which can be wired to pretty much anything. Doesn’t look like he has recompiled it for Max 9 yet however.

Hope this helps,
Rod

Read the MAXScript Reference, topic “How do I change the text in a Text Shape dynamically?”

Note that the topic is part of Frequently Asked Questions, so you are not the first one to ask…

Thanks Bobo and everybody:) Paul showed me how to do it, it just seemed to be so weird…I mean the way he did shouldn;t have worked in any way with other things, but it does with text… Anyways, thanks alot for the replies:)