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[Closed] Adding Expression or Script Controller
Jun 21, 2009 8:58 am
I understand how to assign controllers, obj.pos.controller = float_script()
What I don’t understand is how to add the expression or script… specifically creating vector variables in an expression controller. I found the IExprCtrl in the help but don’t know the first step…
I’d like to create a unique material for each of a selection of objects and add unique expression controllers to various properties of each material.
Here is what I have started.
Happy Fathers day (at least in the U.S.)
obs = selection
for i = 1 to obs.count do
(
obs[i].material = StandardMaterial()
obs[i].material.name = ("Hex_" + formattedPrint i format:"04u")
fe = Point3_Expression()
obs[i].material.diffuse.controller = fe
fe.addVectorTarget "p1Pos" obs[i].position.controller
fe.addVectorTarget "p2Pos" $Point01.position.controller
fe.SetExpression "[(length(p1Pos - p2Pos)/1000)), (length(p1Pos - p2Pos)/1000)), (length(p1Pos - p2Pos)/1000))]"
)
2 Replies
Jun 21, 2009 8:58 am
Hi jonahhawk,
You are probably getting an error because you have too many closing brackets in your expression:
Martijn
Jun 21, 2009 8:58 am
Dank je wel Martijn.
That’s what I get for scripting at 1:00 AM on a Saturday night.