Notifications
Clear all
[Closed] 3dsmax load .vrscene camera missing
Apr 29, 2020 12:20 pm
Hello everyone
I have a .vrscene file that needs to be imported into max for rendering, but the camera in .vrscene cannot be displayed. I can only re-simulate a camera through the position information contained in the RenderView, but I cannot guarantee the effect and direct rendering of .vrscene The angle is exactly the same, the problem may appear on the fov, but the fov included in the .vrscene and the fov of the camera in 3dsmax are completely inconsistent. I do n’t know how to calculate the fov of the camera in 3dsmax through the fov in the .vrscene. grateful