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[Closed] 3dsMax script developer needed for database driven position animation

3dsMax script developer needed for database driven position animation

Hi guys we are looking for macscripters to help converting data from spread sheet to control/drive objects in max.

The requirements are

[ul]
[li]The spreadsheet will contain series of entities and their transformation(position/rotation) data over a period of time.[/li][li]We need to load the spreadsheet into max and then apply the transformation to certain objects in the scene.[/li][li]A simple straightforward interface in max is required. i.e., “load” and “apply” .[/li][/ul]

This is a initial development for one of our projects, if it works out well, we may expand the applications and possibly a long term development.

If interested please contact

lengxin@gmail.com.

Thanks

1 Reply

hi

i am interested in this script.
I need to import a data file with (xyz) coordinates and three rotations angles, and then with this information move a solid…

i have this script but it doesnt work well, if you can help me please

This Script will reset your scene, so save before running it.
resetMaxFile #noPrompt
s = sphere ()
spaz = s.pos.controller

– Function Definition
fn AddKeysFromFile ctrl file =
(
local f = openFile file
t=0
while (not eof f) do
(
local x = addNewKey ctrl t
local a = [readValue f,readValue f,readValue f]
x.value = a
t += 10
)
close f
)

– EVALUATE FUNCTION
AddKeysFromFile spaz “infiniti.dat”

con el archivo infiniti
-15.7436,9.4353,-11.2804
96.011, -150.876, 138.0289
-5.2103, -230.7725, 122.3503
29.9328, -212.5843, 9.2386
92.5178, -120.9492, -57.7814
-0.5455, 1.8896, 11.4197
-91.7734, 124.0946, 122.0455
-28.3564, 213.9283, 164.8463
4.4424, 231.2096, 84.569
-102.4511, 155.1786, -55.0066
-15.7436, 9.4353, -11.2804

thanksss