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[Closed] (C++) GetValue

 MZ1

I’m little confused, where the subanims come from? why they are different?

 MZ1

Another confusion for me is how to handle the parameter blocks which have controller assigned? Animated Radius for example. You may say you don’t need to export controllers. But we have some exceptions. for example subanims of biped transfrom controller have child anims and also they have parameter blocks.

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