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[Closed] [SOLVED] [SDK C#] IValue.EvaluateValue – Heap usage
Mar 22, 2021 9:56 pm
I need to get the value of a global var, but every time I evaluate it (EvaluateValue), it adds an entry to the heap, which I want to avoid.
Is it possible to get the value of an IValue without actually evaluating it or a way to get the value and avoid consuming the Heap?