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[Closed] [SDK] Update skin modifier?

Hello,
I’m creating a plugin which is basically the default Skin mod addition. I have a spinner which calls the skin AddWeights method. I would like to make it realtime, now it sets the weights correctly, but I see the result only after I select my skinned object, change the transform of some bone or even change some modifier parameter of the bone. How to force the Skin update after each AddWeights call?

4 Replies

what happens if you call this on the mod/node/object

NotifyDependents(FOREVER,PART_ALL,REFMSG_CHANGE);

Works! Thanks again

you could probably refine the both the Interval and PartID (to PART_GEOM).

yo man… do you wanna share this script with us?? :9