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[Closed] "in coordsys" without creating any nodes
Aug 11, 2008 2:27 pm
Hi!
I have a matrix and a point3 value. I need to find the point3 value in the coordsys of the matrix without generating a node to represent my point3 value in the scene. IS this possible?
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Aug 11, 2008 2:27 pm
You have to multiply the point with the matrix:
mat1 = matrix3 [1,0,0] [0,1,0] [0,0,1] [30,15,2]
p1 = point3 0 0 0
p2 = p1 * mat1
–[30,15,2]
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